Delta Force

Delta Force is a tactical first-person shooter featuring large-scale combined-arms warfare and squad-based extraction operations. Players coordinate across infantry and vehicle combat, adapting to changing battlefield conditions to complete objectives. I joined the project at Tencent as a Level Design Intern, contributing to multiplayer level development.

Contribution

As a Level Design Intern, I developed initial level designs for Delta Force’s Warfare mode, taking proposals from location research through to an agreed implementation plan. I researched potential settings, designed player routes and key engagement areas, and analyzed how each map could offer a distinct identity and combat experience. I presented and evaluated alternative proposals in cross-functional meetings with legal, art, and systems design teams, assessing feasibility and resolving constraints. Through these reviews, I refined the designs and helped establish the final direction for implementation. Specific maps and development materials remain unreleased.

*As the content I worked on has not yet been publicly revealed, I’m unable to share further details at this time.

Category

FPS Game

Role

Level Designer

Dev Time

June 2025 - August 2025


Made With

Unreal Engine