Paw of Destruction
Paw of Destruction is a fast-paced 2D action platformer starring a mischievous cat with an appetite for chaos. Dash through rooms, smash household objects, and fight appliances that have turned hostile as an ordinary home reveals something more sinister. Destruction fuels the action, encouraging players to keep moving, chain attacks, and turn every room into a playground of feline mayhem.
Contribution
As a Level Designer and Programmer, I designed and implemented eight enemy types with distinct ground, jumping, flying, and ranged behaviors. I built over 20 minutes of levels around the player’s melee attacks and dash movement, using enemy placement, slopes, and hidden routes to reward aggressive play and exploration. I structured encounters to introduce threats in safer spaces before combining them into more demanding challenges. Through weekly playtests, I refined enemy density and damage, player speed, platform spacing, and room layouts to maintain momentum and make traversal and combat work together.
Category
2D Platformer Game
Role
Level Designer
Programmer
Dev Time
Jan 2025 - May 2025
Made With
Unity
Gameplay
Gameplay Loop


Level Designs



